The personal disquiet of

Mark Boulton

March 6th, 2005

Aesthetic-Usability Effect

The Aesthetic-Usability Effect is a con­di­tion whereby users per­ceive more aes­thet­ic­ally pleas­ing designs to be easier to use than less aes­thet­ic­ally pleas­ing designs. 

Now that the design industry, par­tic­u­larly for the web, is begin­ning to under­stand — and be more focussed towards the user, usab­il­ity is becom­ing some­what of a ‘given’. I think, in part, we’ve got the likes of Jacob Niel­son to thank for this. Pion­eers of Usab­il­ity have raised it’s pro­file over the last ten years to the point that now even the cli­ents seem to know more than you do. How­ever, in my opin­ion this has been to the det­ri­ment of design. 

As the web industry has matured we’ve seen Usab­il­ity move from the labs of HCI uni­ver­sit­ies into main­stream devel­op­ment pro­cess. An unpre­ced­en­ted move in any industry, given the time it did it in. Usab­il­ity gave the industry quan­ti­fi­able evid­ence as to whether or not a web­site was doing it’s job. This is exactly what the cli­ents wanted. Sure, they want their logo in the right place, the mar­ket­ing depart­ment want to make sure the com­pan­ies brand­ing is cor­rect, but the MD has read “Design­ing Web Usab­il­ity” and wants to make sure the site does what it should, often at the expense of eveyth­ing else includ­ing design. Thank­fully, those days seem to be behind us. 

Usable con­ven­tions

At the moment I think the industry is deep in a period of con­sol­id­a­tion. We’re see­ing a period of reflec­tion on the mis­takes we’ve made, a matur­ity on the part of cli­ents and agen­cies to take into account the users needs as well as the cli­ents. Every­one is begin­ning to work to stand­ards — both design con­ven­tions and tech­nical stand­ards (css, xhtml etc). Are we in danger there­fore of dilut­ing the design of the web into “usable conventions?”

This period of time is an excit­ing one for design­ers. It’s a period when design is the thing that defines, and dif­fer­en­ti­ates, a product. 

Audi or Skoda?

Let’s just shift to Car Design for a moment. 

Cars have been around for ages — since Ford’s little black num­ber. They all pretty much do the same thing and look sim­ilar. Four wheels, seats, they go from point A to B. Why do people buy one over the other? One word. Design. 

Aes­thet­ics and Car Design have been fused for many years. It’s what defines a car, it’s what gives a car it’s per­son­al­ity and import­antly for the man­u­fac­tur­ers, it’s what gives the car it’s com­pet­it­ive edge in the mar­ket place.

Let me give you an example. 

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What car would you rather have — a Skoda Octavia Estate, or an Audi A4 Avant? I’d rather have the Audi actu­ally even though it’s much more expens­ive. Don’t get me wrong, the Skoda is a nice look­ing car but the com­pany has never really shif­ted the stigma attached to the brand, which was brought about by bad, cheap design. Why did I pick those two cars? Well, they’re both the same really. Same chassis and parts, they both have four wheels, good fuel eco­nomy and safety, it’s only the design and brand which sets them apart. 

The Aes­thet­ics of the Audi make it a more desir­able product and i’m sure if you did a sur­vey you would find people thought they could use it bet­ter than the Skoda. 

Look after the design and the usab­il­ity will look after itself

I hope that illus­trates my point. Good usab­il­ity is inher­ent in good design because people think well designed things work bet­ter, whether they do or not. Focus on good design and you will make the product more usable by default, you will also give it a com­pet­it­ive edge. The MD will thank you… eventually!

16 Responses to “Aesthetic-Usability Effect”

  1. Allan White said on: March 6th, 2005 at 11:20 pm

    Mark, are you basing your state­ment,

    The Aesthetic-Usability Effect is a con­di­tion whereby users per­ceive more aes­thet­ic­ally pleas­ing designs to be easier to use than less aes­thet­ic­ally pleas­ing designs.

    …on a study, or your own obser­va­tions? Just curi­ous. Could you give some antec­dotes or examples?

    I can see users “feel­ing bet­ter” about a site or design, but I haven’t seen users state exactly that the site is easier to use, neces­sar­ily. But, to be hon­est, I really hadn’t thought about it much. 

    I do agree that in this new phase of web devel­op­ment, “design is the dif­fer­en­ti­ator”. Excellent!

  2. Mark Boulton said on: March 7th, 2005 at 12:05 pm

    The stud­ies have been mostly done in an HCI or psy­cho­logy con­text rather than a usab­il­ity one. Inter­est­ingly, after read­ing this one it seems that the Aes­thetic Usab­iltiy effect is dif­fer­ent depend­ing on culture.

    First, aes­thetic per­cep­tion and its rela­tions to HCI rel­ev­ant con­structs are cul­tur­ally depend­ent. Second, our cur­rent know­ledge lim­its our abil­ity to accur­ately pre­dict how cul­ture influ­ences HCI related issues. Third, the res­ults provide fur­ther sup­port for the con­ten­tion that per­cep­tions of inter­face aes­thetic are closely related to appar­ent usab­il­ity and thus increase the like­li­hood that aes­thet­ics may con­sid­er­ably affect sys­tem acceptability. 

  3. Graham Sanders said on: March 7th, 2005 at 2:56 pm

    ’Four wheels, seats, they go from point A to B. Why do people buy one over the other? One word. Design.’ 

    I wouldn’t agree with that state­ment as stra­tegic mar­ket­ing plays more of an import­ant role. You could have the best design in the world but if it isn’t mar­keted prop­erly than quite simply what’s the point? No-one will be aware of it and no-one will buy it. Without clear, tar­get­ted mar­ket­ting, design becomes redundant.

  4. Mark Boulton said on: March 7th, 2005 at 3:29 pm

    I dis­agree. Tar­get­ted mar­ket­ing is noth­ing without a good design, or product, with which to market. 

    True, mar­ket­ing can make or break a product but, espe­cially with cars, if the product doesn’t deliver on the prom­ise then it will will fail. 

    An example would be the Land Rover County. Great design, almost no mar­ket­ing, and it still sells very well because of the design, not the marketing. 

    But we get­ting slightly off-topic here

  5. Graham Sanders said on: March 7th, 2005 at 5:45 pm

    I agree to dis­agree but before I go I’ll leave you with the age old argu­ment:

    Apple Macintosh’s vs PC’s

  6. Allan White said on: March 7th, 2005 at 11:07 pm

    Gra­ham, that is indeed an old argu­ment! =) But, I would note, des­pite the Mac’s great design, inside & out, it also is the bene­fi­ciary of a very highly evolved mar­ket­ing campaign. 

    One example that comes to mind is that of 37signals’ Base­camp — mar­keted soley by word-of-mouth and people blog­ging about it, Base­camp has become a raging suc­cess because of its qual­ity design and usab­il­ity as a product (it pretty much is the product). 

    The point that interests me is how design and usab­il­ity inter­act and inter­sect. I don’t quite under­stand the ACM points, but I can see how, if you could some­how remove cul­tural influ­ences, “good design” could improve per­ceived usability.

    One way I might state this as an example is that good design, when doing its job, should cer­tainly not get in the way of usab­il­ity (like noisy, dis­tract­ing design ele­ments might do). Good design can, for example, enhance legib­il­ity, clear­ing the way for a more usable experience.

  7. Mark Boulton said on: March 8th, 2005 at 12:14 am

    Yes Gra­ham, that is an old one and I agree with Allan on this one, Apple do bene­fit massively from their mar­ket­ing of the products. 

    Allan — You’ve raised an inter­est­ing point there.

    The point that interests me is how design and usab­il­ity inter­act and intersect.

    I’m begin­ning to view usab­il­ity as part of design, not a seper­ate thing. Good usab­il­ity is inher­ent in good design. Good aes­thet­ics, which is also part of design, also enhance the per­ceived usab­il­ity of a product.

  8. Allan White said on: March 8th, 2005 at 12:49 am

    I sup­pose it’s a semantic thing: if, to you, good design means that it’s also usable, then good design=good usab­il­ity. That makes sense to us, but I think it has to be explained to cli­ents, who tend to focus on the visual aesthetics. 

    A product can be usable (that is, be designed well from a usab­il­ity per­spect­ive), but not visu­ally “designed” well. A design can look good, but not be very usable. That sounds really obvi­ous when I writeit that way… hope that’s not too dumb a statement. 

    </splitting hairs>

  9. Ryan Nichols said on: March 9th, 2005 at 12:00 am

    In terms of “usable con­ven­tions” I think we will cer­tainly be see­ing these. But it’s not bad. Take news­pa­pers for instance. The medium and they way in which it is delivered has cre­at­ing some rel­at­ively strict guidelines. Most news­pa­pers read and act the same in the macro sense. Within those para­met­ers is where the true artistry hap­pens and news­pa­pers dif­fer­en­ti­ate them­selves. Over the course of time they have come to under­stand what ‘works’ and what doesn’t ?work? hol­ist­ic­ally. I say hol­ist­ic­ally because many factors, of which the visual design is one factor in, attrib­ute to the guidelines. 

    The web is/has done this same thing. Cer­tain types of ‘guidelines’, which usab­il­ity is the main driver of, are in the pro­cess of being formed, used, and cemen­ted into our every­day practice. 

    Take the ‘new win­dow’ link icon concept. It didn’t really exist 5 years ago, yet it’s very com­mon now. It’s a gen­eral rule of thumb in many circles. Within that rule of thumb, a designer can cre­ate any kind of icon they like, as long as it ful­fills the mes­sage required by the guideline. Work­ing with these rules, to me, is what really makes an artist great. 

    To be hon­est I have never really under­stood why there would be any fric­tion between someone who focuses on usab­il­ity and someone who focuses on visual design. The only fric­tion I can see is some meas­ure of ignor­ance on one part or the other, and a lack of look­ing at the whole rather than a part.

  10. Graham Sanders said on: March 10th, 2005 at 8:07 am

    Allan / Mark, a good design with equally good mar­ket­ing is a proven suc­cess. There is no argu­ment there. What I was com­mu­nic­at­ing is how mar­ket­ing is integ­ral to a design, without mar­ket­ing design becomes redund­ant and relies purely on word of mouth and there are sev­eral examples of inferior products out in the worlds’ mar­ket­place which rely heav­ily on marketing. 

    Ryan

    ‘Work­ing with these rules, to me, is what really makes an artist great.’ 

    From an art col­lege per­spect­ive an artist (in all senses of the word) should never be dic­tated to by guidelines. They should work with what best suits the end requirement.

  11. Ryan Nichols said on: March 10th, 2005 at 8:53 am

    ?The enemy of art is the absence of lim­it­a­tions.? ? Orson Welles

    ?In art, pro­gress lies not in an exten­sion, but in a know­ledge of lim­it­a­tions.? ? Georges Braque

    ?Art is lim­it­a­tion. The essence of every pic­ture is the frame.? ? G. K. Chester­ton

    ?Creativity?requires lim­its, for the cre­at­ive act rises out of the struggle of human beings with and against that which lim­its them.? ? Rollo May

  12. Graham Sanders said on: March 10th, 2005 at 2:34 pm

    ’I say unto you; one must still have chaos in one­self to be able to give birth to a dan­cing star.’

    ? Nietzsche 

    ‘All great truths begin as blas­phemies.’

    ? George Bern­ard Shaw 

    ‘Invent­ing the future requires giv­ing up con­trol. No one with a com­pel­ling pur­pose and a great vis­ion knows how it will be achieved. One has to be will­ing to fol­low an unknown path, allow­ing the road to take you where it will. Sur­prise, serendip­ity, uncer­tainty and the unex­pec­ted are guar­an­teed on the way to the future.’

    ? George Land 

    ‘Don’t let your pre­oc­cu­pa­tion with real­ity stifle your ima­gin­a­tion.’

    ? Robert A. Cas­san­ova and Sharon M. Garrison 

    Reason?s last step is the recog­ni­tion that there are an infin­ite num­ber of things which are bey­ond it.

    ? Blaise Pascal 

    ‘One aspect of serendip­ity to bear in mind is that you have to be look­ing for some­thing in order to find some­thing else.’

    ? Lawrence Block 

    ‘Beau­ti­ful acci­dents can hap­pen that you can take advant­age of. Serendip­ity occurs all the time and you’ve got to move in the dir­ec­tion that feels right.’

    ? David Lynch

  13. Allan White said on: March 10th, 2005 at 6:07 pm

    Stu­dents bor­row. Artists steal.

    — Picasso (?)

    Are we see­ing “quote spam” repla­cing com­ment spam…?

  14. Mark Boulton said on: March 10th, 2005 at 10:46 pm

    Ryan — Thats a great com­ment, you’ve hit the nail on the head regard­ing con­ven­tions and pat­terns. The web has pat­terns, as do news­pa­pers. If these pat­terns are rein­forced in an aes­thet­ic­ally pleas­ing way then usab­il­ity is no doubt increased com­pared the the same con­ven­tions undesigned.

    All — What’s with the quote spam guys? Some I get, but some are just way over my head. Here’s one for you… 

    Don’t let the design get in the way of the words.

    - Terry Ridley-Ellis, Typo­graphy lec­turer, Ports­mouth Uni­ver­sity 1995. 

    Quite pos­sibly one of the most influ­en­tial things any designer has said to me.

  15. Terry Ridley-Ellis said on: June 27th, 2005 at 12:39 pm

    Thanks Mark. Today is the day of my retire­ment cel­eb­ra­tion and to be quoted in that way is all I could hope for as a lec­turer. You have made my day!

  16. Why Good Type Matters, FontConf 2010 Presentation said on: June 23rd, 2010 at 2:27 pm

    […] forth with the audi­ence. The talk covered some great points such as Mark Boulton on how good design cre­ates a ‘halo effect’ around your product and brand, Oliver Richen­stein on the sub­ject of the 100% Easy-2-Read Standard, […]

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