The personal disquiet of

Mark Boulton

March 29th, 2005

Centred or Informed?

This has been rat­tling around my head for a good 9 months now and I think it’s high time I went into labour so to speak.

About 18 months I got into the whole User Centred Design approach. I cham­pioned the use and cre­ation of Per­so­nas on par­tic­u­lar pro­jects, got into user flows and scen­arios, con­duc­ted user inter­views and per­formed other research. This was all before any design was done. This really got me think­ing and Jeff Veen’s latest post sparked me into action.

Is UCD too dogmatic?

User Centred Design is just that, a design pro­cess with the user at the centre. It’s a widely used pro­cess, and works very well in pro­du­cing a product that the user can use.

The thing is, and what Jeff hints at in his post, is that things aren’t always that cut and dry.

UCD is quite a rigid meth­od­o­logy, some would say dog­matic. It requires resources — money and people, but most import­antly it nor­mally requires a cul­ture shift either within an organ­isa­tion or on the part of a cli­ent. Here lies the problem.

Cul­ture shifts

Cul­ture shifts are time con­sum­ing, expens­ive and don’t always work. Key stake hold­ers have to buy into the shift very early on and drive that change from the top. Even less ‘top down’ organ­isa­tions have to have a key fig­ure motiv­at­ing that change across the divi­sions that need it. But UCD pro­cess is fun­da­ment­ally a com­pany wide shift in approach and cul­ture. Let me give you an example.

A print design com­pany, estab­lished over 15 years ago, offers a full ser­vice to it’s cli­ents from Brand­ing and Sig­nage to Web­sites. It’s web­site offer­ing has grown from bro­chure ware sites, to com­plex applic­a­tions. It’s team has there­fore grown to include more web spe­cial­ists rather than print design­ers. The cre­at­ive dir­ector is the linch-pin of this com­pany — what he says goes — and he’s steered the company’s cre­at­ive dir­ec­tion for 15 years. 

So, you’ve got this com­pany whose cre­at­ive dir­ector is used to work­ing in a par­tic­u­lar way which has served the com­pany and industry well. I like to call it the “Designer Knows Best” model (hmmm, DKB meth­od­o­logy, got a ring to it don’t you think?). All of a sud­den a shift of cul­ture is required by the com­pany to meet mar­ket demand. UCD rears it’s head. And all of a sud­den, it’s not about meth­od­o­lo­gies, it’s not about users, it’s about design­ers and their egos — end of story.

Maybe this example is a little cut and dry, but the fact of the mat­ter is design­ers are taught to be prob­lem solv­ers from a very early age (in career terms). Espe­cially in print/branding circles it is the design­ers who deliver solu­tions (true, research gen­er­ally informes these solu­tions) but rarely does the dogma of a UCD pro­cess enter into it.

User Informed Design methodology

What i’m talk­ing about here is user research inform­ing the design pro­cess. In UCD, this is form­al­ised. You con­duct tests, you design, you test again — iter­ate, iter­ate. Don’t get me wrong it’s a good model, but in a com­pet­it­ive mar­ket, where budgets are tight, there is simply not the resources, or impetus to change cul­ture for a UCD pro­cess to be followed.

What i’d like to talk about is instead of User Centred Design meth­od­o­logy, many of us have already adop­ted a User Informed Design methodology.

The key dif­fer­ences between the two are:

In con­clu­sion…

So some of this may not come as a sur­prise. To con­clude, it’s really all about being more flex­ible, rely­ing on internal resources and your own exper­i­ence with work­ing with users before. It’s about get­ting down and dirty with pro­to­types early and let the user research inform the design rather than dic­tate it.

5 Responses to “Centred or Informed?”

  1. Allan White said on: March 29th, 2005 at 11:23 pm

    Inter­est­ing — I find design and busi­ness philo­sophies that res­on­ate with me con­tain some semb­lance of bal­ance. This is the case here — I too find UCD, in some forms, to be a bit too dogmatic. 

    I also find that pro­jects that would require a lot of cul­ture shift on the cli­ents behalf are just not worth the effort. Some­times it’s a struggle just to sell the concept of pro­to­typ­ing. I tend not to seek out those cli­ents a second time.

  2. Ryan Nichols said on: March 30th, 2005 at 10:05 pm

    Yeah I agree mark. I think a big com­pon­ent here is scope of your pro­jects. Just like you, I had sub­scribed to the UCD process/principles. But I think I had to take it as that, prin­ciples. If I under­stood the idea behind what the big boys do, I could bring it down to my situ­ation and choose what could be util­ized and what was unecessary. 

    For me a large part of UID comes to your #1 item, pro­fes­sional hunch. In many situ­ations as long as your *men­tally* focused an see­ing the users per­spect­ive, you can make the big decisions. I love what veen is say­ing. Whenever I’ve explained put­ting the users first in design, I always come back to the idea of the ‘Pre­tender’ TV show. It’s like hav­ing a type of empathy that can put you in someones shoes. You can absorb everything you can about the user. Then you try to *become* them, sit down and look at things from their angle. Everything comes from whatever you can learn about them from inter­views, research, yada yada yada. But the magic is being able to draw cre­at­ive solu­tions out of that under­stand­ing, and con­tinu­ally doing it through all the work from design, inter­ac­tion, writ­ing copy, choos­ing col­ors, or any­thing else that happens.

    I think in the end, it will come down to the indi­vidu­als or teams’ state of mind more than the sci­entific pro­cess fol­lowed. In other words, that print director…well might as well fire him because he prob­ably will never under­stand true UCD even if you forced him to fol­low the process. :)

  3. Mark Boulton said on: March 31st, 2005 at 9:34 pm

    That’s a great com­ment Ryan. And Allan, you’ve got a good point about not work­ing with cli­ents who res­ist such a cul­ture shift. 

    I guess my prob­lem is that UCD, from a cli­ents point of view, is seen as an expens­ive thing you do before a pro­ject starts. This is before the cli­ent actu­ally sees any­thing (usu­ally they want to see flashy designs right?)

  4. Ryan Nichols said on: April 1st, 2005 at 6:12 pm

    Have you had res­ist­ance in estim­ates from that?  I can ima­gine in large pro­jects those early stages are very expens­ive. Most of my work are for more intim­ate pro­jects and I don’t run into that. Curi­ous what kind of pro­jects you do, how much it runs, and how people respond.

  5. Mark Boulton said on: April 1st, 2005 at 10:51 pm

    Yeah, I’ve had some res­ist­ance but some cli­ents have been really open to it. In fact it’s the reason why some cli­ents would choose work­ing with me rather than a more design focussed agency. 

    The chal­lenge with other cli­ents who may be ret­is­ant to the, in their opin­ion, addi­tional cost is to work with the user cent­ric approach being adop­ted as a cul­tural shift — some­thing that is integ­ral to the entire pro­cess, it’s not just the ‘extra’ thing you do at the beginning. 

    People gen­er­ally respond well to the user cent­ric approach. They seem to under­stand the bene­fits and of course you are talk­ing their lan­guage — eg the cus­tom­ers or the audi­ence of their site.

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