March 26th, 2009
The Personal Cost of Designing on Spec
Yesterday, a rather heated debate raged over on Carsonified’s blog regarding a design competition they’re running to design a slide for the upcoming Future of Web Design conference in London. The debate was an old one, resurrected every now and then and fiercely debated on both sides. The debate was regarding speculative work. It’s a subject I feel very passionate about as I’ve seen the damage it causes – both personal and professional.
I’m a little tired of justifying my position and opinions on Twitter, so I thought I’d pen a few thoughts here and explain my personal viewpoint and hopefully spark some considered, intelligent debate (see my paragraph citing Matt Henderson for an example of this).
Defining Spec
I’m not going to spend a huge amount of time defining this here. I think most people understand what spec work is and why it’s damaging. Speculative work (or spec), can be defined by the AIGA as:
‘work done without compensation, for the client’s speculation’
Spec work, in my view, leads to a number of things:
- Sub-standard work.
- It undermines and devalues design.
- It harms the design industry.
- Exploitation.
Are Design Competitions Spec Work?
If you’re in the UK, you probably know of Blue Peter. Blue Peter is a long-running childrens TV series that has been going for, oh I don’t know, maybe 500 years on the BBC. Up until recently, Blue Peter ran many, many design competitions for children across the UK to enter. Kids would send in drawings of their wild and wonderful designs for all many of things. Now, is this spec work? Is it unethical? No, I don’t think so.
Children aren’t designers. It’s not their profession, and they’re not submitting professional work.
There was a great comment on the thread yesterday regarding Threadless. People submit designs to threadless, get paid if their design is picked, and get the glory of seeing it printed on t-shirts. Is this spec work? Even though Threadless are making money from this? No, I don’t think it is.
Designers and Illustrators want to be part of the Threadless brand. They have a lot of pull, so much so that professionals are willing to contribute to that brand. In the same way that if Apple were to do something similar, I’m sure many people (probably myself included) would contribute. Wanting to contribute to something you feel part of, or want to be part of, even if money is being made as a result is not spec work. It’s about wanting to belong.
Personally, I see a competition that targets a profession and solicits entries for a prize as exploitative and professionally unethical. For some, it may just be a bit of fun, but for me, it’s pretty reprehensible. I feel rather strongly about it.
The Personal Cost
I’ve worked in two industries where spec work is the norm: advertising and print design, and I’ve a close relationship with another: architecture.
I used to work for a reasonably sized design agency. We would spend maybe 30% of our time on unpaid, creative pitch work. We would also spend perhaps 10% of our time on design competitions, which I believe is spec work. That’s right, 40% of our time was spent working for the potential of winning one project that would pay for all of that speculative time. Now, if you’re starting out in business, or feeling the pinch as many companies are during these difficult times, your time, and the way you spend it, becomes critical. If 40% is spent doing stuff your not paid for that is potentially damaging.
The practice of spec work is the industry norm in architecture.
My father’s an architect. He runs a small practice and spends an extraordinary amount of time producing spec work. Unfortunately, the industry demands it. The spec work is conducted on the hope that one of the projects will be awarded to the practice and that will pay for the time lost on the other projects. Architecture is also an industry that is rife with design competitions. Some would argue that this is worse than spec work to a shortlisted field. Architects are invited to submit bids, proposals and designs for prestigious competitions. The winner gets the contract and the glory. The losers get nothing; the work is conducted speculatively.
I believe the practice of spec work harms business. It can be crippling, for both suppliers and consumers. Businesses fold, and consumers get sub-standard work.
A Free Market
In amongst the usual trolling on Ryan’s blog, I had a very interesting discussion with Matt Henderson regarding spec work. Matt is a guy I admire tremendously. I’ve worked with him in the past out of his Marbella office on some fascinating projects and he’s a smart bloke.
Matt’s take on spec work, if I understood this correctly, was that the market will dictate the practice. If both sides of the market – the supplier (the designers), and the consumer (the client) – find that speculative work is mutually beneficial, then the practice would become an industry norm. This view sidelines personal opinion, and presents spec work as a consequence of market conditions, which is fine, it is. But does that mean that the creative profession should shrug their shoulders and accept it as such despite ethical misgivings?
For The Record
For the record, Ryan is a good guy. My intention wasn’t to target Ryan personally, or to claim that Carsonified was unethical, they’re not. He doesn’t deserve the lambasting he receives on his blog for genuinely trying to do the right thing; for doing something he believes in. But all of those designers who commented on that growing thread were also doing that – commenting on an issue they believe in. The debate wasn’t personal, or unprofessional, it was a raw nerve.
I’m hoping this post sheds some more light beyond 140 characters on my own personal relationship with spec work and how I’ve seen first hand the damage it causes. I for one welcome an industry that debates these issues. An industry where you’re free to make a mistake, to openly question motivations and to do something you believe in. As Matt said, ‘let the market run its course’, but if you don’t agree with where it’s headed, push back and fight for what you believe in.
I think you touch on a very important point when you talk about market forces. Just because a given status quo emerges from the market doesn’t make it right or ethical. In fact, given the current turmoil we’re seeing in the world economy, it would seem like unwise to use the free market as a gauge for what is morally right anyway.
Thanks for expressing your position more clearly Mark.
I am intrigued by the number of folk who seemed ok with spec work also seemed to be in the “I am an up and coming designer and this could be great for me” camp.
These are the people that spec comps are aimed at, those desperate to become the next Zeldman, those desperate to pay the bills, those desperate to be seen.
Desperation seems to drive all sense of what is really going on, a form of Striving Blindness.
THanks for sticking your neck out, and it will be interesting to see the flow-on from this. Mr Boag has also tried to clarify things too… (O:
Good luck,
Tim
http://www.no-spec.com
The NO!SPEC campaign: Serves as a vehicle to unite those who support the notion that spec work devalues the potential of design and ultimately does a disservice to the client.
Our mission: To educate the public about speculative, or ‘spec’ work.
Our target: Those who use creative services, as well as creative professionals (designers, photographers, illustrators, typographers, writers and those in marketing, branding and advertising).
What you can do: Read NO!SPEC’s Protocols. Place a “NO!SPEC” logo on your site. Sign the NO!SPEC petition. Distribute the “NO!SPEC” posters. Contact us with your thoughts, comments, articles and insights.
Requirements: The only requirement for participation is putting the appropriate value on your profession.
I feel that spec work is in the same pond as unpaid internships. A friend has recently taken on a 6 month part time one, he fortunately has the family and financial support to do this. My biggest gripe is that both spec work and unpaid intern work discredits the time, effort, creativity and ‘real-world’ situations of those involved.
I like competitions and placements at studios, I think they offer a short insight into problem solving and methods of working that are unique. This should be encouraged.
I couldn’t agree with you more on negative impact of spec work.
I can see how the Carsonified contest can be construed as such.
However, I really think this a question of context and personally agree with Boag’s stance.
In my opinion going into a full-on NO SPEC WORK offensive in this specific instance makes you sound rather elitist and arrogant (although not really up yourself :)). An image which I feel, like spec work, does the design profession no favours either.
Don’t get me wrong, I have a great respect for your work and really respect the Drupal work and the way in which you are sharing this. I think your reputation is well deserved through a combination of amongst other things talent and hard work, but pulling the spec card here is crying wolf.
Mark, I struggle with the Threadless analogy to be honest. I can see what you’re saying, with regards to “wanting” to belong to a brand, but I can’t honestly see how this is any different to what Carsonified did. I’m not comparing the behemoth that is Threadless to Carsonified, but like it or not, Carsonified is a brand, the Future of… conferences attract both speakers and attendees largely due to this brand.
So, if a designer wants to design a slide for the Carsonified brand, is it not possible that they are merely contributing “to something [they] feel part of, or want to be part of”? In which case, it’s certainly no different to the Threadless approach.
I hate Spec work. In one of my first jobs I must have worked on around 12 “pitch” designs in the short time I was there, and on each occasion had roughly 1 day to try to come up with a home page & sub page design based on sketchy bit of info a sales guy had given me. Now that I run my own business, we flatly refuse any projects or tenders that require a proposal design be included. Partly because we’re a small business whose cashflow would be wiped out if we started to do that, and partly because of my moral objection to it as a whole.
Bolting on a prize after getting feeback, and having a closed shortlisting process are two mistakes they made IMO. I’d have listed every entrant, with full disclosure as to who they were, their URL etc, and let the community that had chosen to take part be in full control of the process. That way, at the very least, any entrant would have been rewarded by linkage/recognition from the Carsonified community, and this wouldn’t have been restricted to the winner alone. So everyone stood to gain at least something from their efforts.
All too often, I think people are only too happy to jump on Ryan’s back, but if nothing more, at least we’re all talking about Spec work, and that’s a good thing.
All these viewpoints have caused a mini argument between my boyfriend, ollie kavanagh and I.
I really don’t think that Ryan’s contest is spec work, but rather an exercise in publicity.
Yesterday, a guy named Ollie K (oliver ker) submitted his piece to the flickr group for the competition. I had never heard of him before (but he’s olliek, same as my boy, so sent his link around). I’ve asked mr. ker how many hits he got to his website compared to the day before (he hasn’t got back to me yet, but my guess it would be a substantial improvement). This is just for someone entering into the competition, not necessarily from winning it.
Ollie Kavanagh has sided with you on this one, believing spec work is spec work.
But, I just think about how much people spend on advertising, and how great it is for a budding career to get your name out, WITHOUT looking like advertising. Those design competitions for clients are not good for anyone, but a little design for fun, to show your stuff off to all those people that follow ryan carson on twitter is a huge step up for most people.
Could the same not be said for this competition? Could designers not enter this competition because they want to be part of the “Future Of” brand?
I am not questioning whether spec work is bad, I completely disagree with it and have lost contracts because I am not prepared to do it. I am questioning whether this competition is spec work however.
I totally agree with what you say here Mark but also understand why some peope are tempted to do speculative work. I guess the more successful you are the less tempting it becomes. For someone like yourself with a successful agency and fairly high profile clients there are really no benefits. For someone new to the game the temptation is to win a higher profile contract and increase their standing and portfolio.
I guess if we are proud of the quality of our work, we should believe that eventually it will be recognised and we will get the type of jobs we aspire to. Maybe spec work is seen as a bit of a shortcut to that point if the client has a large audience.
I also come from a print design background and really don’t want to go back to that way of working.
I think discussions like this get very clouded because design is an industry that people really want to work in. Similar things happen in the music industry as well — a lot of live music performance ends up being for sub-minimum wage or ‘pay to play’ for example — and of course often without any promise of a specific contract afterwards.
If a company was inviting people to go work in an office or stacking shelves for a month for no wages, in the hope that one of them might be picked out for a full-time job, there’d be few people arguing this was fine or a good thing. I don’t see spec work as any different.
The same arguments about the free market dictating spec work can be applied to any kind of work. People are ‘free’ to work for low wages, or they’re ‘free’ to not work and live on benefits (or starve, depending on where they live).
However I don’t think this is really an ethical argument as such (or at least only for the people soliciting spec work, not for those doing it). It’s more about recognising the reality of it (the 40% unpaid time pointed out in your example) and whether that’s acceptable or not — the potential for individual social mobility vs. the potential for a lowering of income across the board.
I have no problem with Carsonifieds competition, I have met Ryan and the guys there and I know for a fact that ‘Spec-work’ is not what they are trying to do. They are trying to give great publicity to someone at FOWD.
I think Carsonified and Ryan have been wrongly lambasted due to an industry view on spec-work, which is not helped by the endless.. “I’ll pay this much, everyone give me a design and I’ll pick one..” or the design competition sites that pop up with people trying to get something free or as cheap as possible. How about you pay a design professional to do your design. It devaluates the industry.
As I said on my twitter feed the problem has far higher reaching consequences in the design industry, as Mark mentioned above, I have sat through, and done work for endless pitches that have never come to fruition, just because you had to as a result of the market conditions. I feel very strongly this is wrong, as much of the Design Industry do. And if you believe in it you have to battle back to make it not the norm.
That thread got taken well out of proportion, but has generated a great discussion on spec-work in general, which can only be a good thing ;)
I’ve recently been following you on Twitter and am looking forward to ‘paying’ for your forthcoming book ‘five simple steps’.
Until recently I came from the ‘client’ side through my marketing role and when ‘commissioning’ a project usually had a fairly clear idea of what we needed and what we wanted to achieve through the medium/s being used. However, just selecting a particular designer or agency that one has either worked with before or never heard of, can be frought with problems.
Pitching for work enables the ‘client’ to choose from a wider range of ideas rather than sticking to known entities and generally produced more creative solutions to marketing problems.
I used to spend a lot of time shortlisting those ‘creatives’ that I thought would be most suited to a particular campaign. Having to pay for each of the shortlisted pitches would not have been viable and ultimately would have meant less creative work coming to the fore.
Competition work is a matter of choice. Yes, it requires huge amounts of time, but being included in the shorlists and of course winning far outweighs the input required for the kudos it gains those involved. Architecture is unique in this respect, as much of the competition work is being carried out for ‘public commissioning’, accountability for the public money being spent is the leading factor here.
Zaha Hadid spent years entering competitions before she even received her ‘first’ commission. But she is both the rule and the except! Competition work has paid off for her.
‘Creatives’ are generally not selling a ‘finished’ product that one can see and buy off the shelf. Each project is unique, and until started upon, the finished product is often unknown whilst it evolves. It is this element of uncertainty, I believe, that induces a sense of panic in ‘clients’. They need to know what they are ‘buying’ in advance and this in turn requires they have an element of ‘certainy’, which in turn is provided by narrowing the choice down to a few ‘pitches’ — and a greater sense of known outcome choices.
Creative work is just that. The best work comes from uncertainy and it is this uncertainty that drives the ‘speculative pitching’ work ethos.
Perhaps the ‘creatives’ could adopt the method used by garden designers, who charge various amounts from initail consultation to complete design and build.
Going slightly off-kilter for a moment, this reminds me of a slighty older business practice: that of simply ‘kissing a*se’, an equally detrimental practice in my opinion, as it simply lowers the credibility and value of what someone really has to offer, reducing them to the level of a ‘brown nose’.
Yes manners and politeness are essential, though quality of work and evidence of this quality will hold an individual in a stronger more respected position in the long run.
Something that caught my eye over Carsonified way was a comment by Matt Henderson that claims that by participating in spec work, his studio made the leap from a client-base consisting of local enterprises and low-value projects, to having huge names such as the US Navy and Google in their portfolio.
For a young design studio such as ourselves, this is extremely frustrating as we are obviously keen to attract prestigious clients, but not at what we consider to be at the expense of the industry as a whole. While we’re not at all opposed to the standard practice of building up a profile for ourselves through good work and strong recommendations, it seems like an unlevel playing field that others are able to skip the queue simply by having a different set of values to ours.
@Dave Bowers
I’m kind of picking up on a very small part of what your saying but forgive me for that. I don’t think that vying for work in any industry can be any any way analogous to a *queue*. It’s more like a busy bar. In this environment — rightly or wrongly — he or she who catches the eye of the barman/barmaid in the right way gets served sooner. Not necessarily the one who’s been waiting the longest or is perhaps the more deserving. Being overtly opportunistic in this environment can be rewarding but is generally bad for bar’s customers as a whole, which ultimately includes the our opportunistic drinker.
On a more general note, people’s attitude towards spec-work needs to be a compromise between what’s good for the individual and what’s good for the community (or industry), and it is bad for the community in my opinion.
I think that entering a competition such as the one being discussed may be the right compromise for some and not for others.
@Paul Groves: In hindsight (and isn’t that a wonderful thing), that blog post was probably not the best place for that discussion. However, I think it has nothing to do with elitism or arrogance. If you deem professional ethics, and believing in what you feel is right, as elitism, then I strongly disagree.
@Phil Norton & @Dave Kirk: The brand issue of one of those issues that I feel contribution can work. Yes, Carsonified is a strong brand that people want to be a part of. So, this is one of the factors that has me coming back to the question: are design competitions spec work? I’m still on the side of ‘yes’, but it’s becoming increasingly grey.
But, this post was actually less about Carsonified and what they did, and what was said. It’s more about my position on spec work, how I see it defined and how I’ve seen it affect the work.
I agree with you entirely. A few years ago, we used to do spec work to gain clients as it was ‘industry norm’ in a creative city over-populated with designers — everyone would do free work to add to their portfolio. When we stopped doing it, we gained more time and it made no difference to the quantity of jobs we won or lost — if anything it generated more respect with new clients.
Hi Mark, thanks for clarifying your stance. I was the one who made the Threadless comparison, and like Phil Norton, this is why I felt it isn’t spec.
I think by saying it’s not the same is simply placing _value_ over one brand over the other. So it’s spec if you don’t value the brand, and if you do, it isn’t? That’s a dangerous game to play.
I completely do not get how you see Threadless (or your hypothetical Apple contest) and the FOWA slide contest Ryan launched as being sufficiently different that one is spec work and the other(s) are not.
I don’t even mean I see where you’re coming from and disagree; I mean I don’t understand how they can be considered as different, so I can’t even tell if I disagree or not.
Thanks for clarifying Mark. And I hope I didn’t offend you or anything yesterday, I only intended to point out something I found a little humorous. Although, I would have to disagree with you as far as equating competitions as spec work, and I felt that you and many others overreacted. Anyways, nice to see you clarify your position.
–Chris Madden
I think that’s pretty much summed up my feelings. Whilst Ryan has a lot of friends/supporters amongst his peers (and I’m sure Mark is one of them) he also has a healthy number of detractors who are ready and willing to jump on his back the minute he (or one of his staff) posts anything on the company blog.
Out of curiosity, why is it that web developers are really smitten with the idea of crowd-sourcing every other thing, but when it threatens our livelihood, which spec-work has the potential to, crowd-sourcing is the great evil? I understand the market forces argument that Matt H. put forward and ultimately he’s correct in that the market will be the decider. But beyond that, I’m just curious where the middle-ground is in this debate…if there’s middle-ground to be had?
Is there something between spec-style contests and web sites that devalue design talent for the lowest bidder and give everything to potential clients, versus traditional design shops that tend to be rather high-dollar. Spare me the “you get what you pay for” argument; I’m well aware…
Just playing devil’s advocate here, if we’re all so vehement that spec-work is evil (which I agree does devalue good design work), are there viable alternatives? It seems like the popular argument from designers is “I hate spec work because I could lose the work.” That’s great and I’m sure the buggy-whip companies spoke similarly about automobile manufacturers back in the day.
…more than just bitching that there’s a problem, perhaps we can collectively offer a viable solution that would erode the spec-work model altogether?
Joshua, how some studios do it is this: when a company asks them to provide a design before they sign the contract, they stipulate that they will charge for it and that it will be considered part of the deposit if they decide to go with them.
Example scenario:
Potential Client: “Can you show me some mockups?”
Designer: “Sure, that will be $500. This overall project is $1000 so I will consider that your 50% deposit when you go with me. I need the payment before any actual work is started.”
Potential Client: “What if I don’t go with you?”
Designer: “Then you’ve paid for initial work completed. I do not begin any work without bein paid a deposit.”
Potential Client: “OK.”
Meanwhile: I don’t do the above OR take any spec work, FYI. But if anyone IS considering it, the above seems to be the compromise people tell me to try.
I’ve yet to see compelling arguments that spec-work and competitions are (a) damaging to an industry, or (b) matters of ethics.
The first should be an objective question, and I’d love to see some evidence of damage to an industry which is not compensated by some greater benefit. (And, we have to be careful not to confuse “changing” an industry with “damaging” an industry.)
The second, the question of ethics, seems to revolve around the concept of people not getting paid for their work. To me, not getting compensated for my work would only become a matter of ethics, in the case that I had worked, in good faith, under the promise of compensation.
(And if choosing to work for free, in a context that can commercially benefit others, for the potential reward of recognition is unethical, then we’ve got some major problems with a lot of people working in the world of open-source.)
I think it should be recognized that identifying questions of ethics and morality can be difficult in the first place, and answering them harder still, since values and principles rightly differ from person to person, and, importantly, sometimes change over time. (Most of us in the 21st century western world find it quite natural to label someone who doesn’t believe in God as an “atheist”, yet would find the question of what to label a nonbeliever in Poseidon to be quite silly.)
I happen to believe that the marketplace—people acting freely, in their own self-interests and through voluntary cooperation—is the best mechanism we have to answer questions like this. We don’t need to risk inappropriately criticizing people like Ryan for holding competitions, and we don’t need to risk falsely accusing participants of undermining an industry.
The marketplace will, on its own, determine the extent to which they should exist, and the conditions under which they do and don’t work, and (if allowed to operate) will regulate the situation over time. If, as the AIGA and others claim, they are bad for everyone involved, then naturally they will disappear on their own.
PS: Thanks, Mark, for the kind words. I’d also meant to mention in my comments yesterday that we’re friends, and that you’re somebody I also very much respect professionally and personally.
Like you, Mark, I feel strongly about the practice of spec work, and in the past I’ve published a number of blog articles against it.
Our views about the consequences are the same: sub-standard work, devaluing design, harming the industry and exploiting people.
I’m glad you chose to air your opinion.
There will always be those who seek the free lunch. Businesses have been exploiting creatives for a very long time. As designers it begins and ends with us. The moment you take on spec work you say “I don’t really value myself or design very much.” Educating the public and business industry is important but supporting and educating each other will make a bigger difference in the long run.
I agree with all of Mark’s issues with spec work.
I guess the question of spec work is largely one of circumstances. Since freelancing isn’t my primary bread and butter, I don’t ever do it. It’s just not worth my time. Why work for client A for free on the off chance I’ll maybe get paid when I can work for client B and be compensated for my time?
I suppose if I freelanced full time and my only choice was sitting around doing nothing and doing spec work to drum up business I might be more motivated. On the other hand, the time spent doing spec work could just as easily be spent networking and looking for clients who actually value your time.
I don’t understand how the debate of spec work is gaining momentum still. It’s been a talked about subjects months and months ago, but now that somewhat larger names are late to the game on the discussion, it’s gotten back into the water. First it was Zeldman with a tweet, Carsonified with this idea. I mean, the first discussion I saw it on was the Signal VS. Noise.
I would like to see this end to a certain point. I just don’t care anymore, and I think others shouldn’t either. In my opinion Carsonified having someone else design their Web site is stupid because aren’t they a design firm? Sure they might be looking for other input, but then why not hire the right people that matches their project better? Seems like an excuse to get something for free to me.
My business mostly revolves around small, local businesses, and I’ve found that most of the time doing spec work has not actually turned into a sale. Often, I rush the design and don’t do the quality that I would normally do. And when I do secure a job this way, the client often wants more work for free.
However! I agree wholeheartedly with Matt Henderson that spec work is not damaging to the industry as whole. Competition drives innovation as opposed to stagnation and this is just one more hurdle that we have to innovate our way around. If your competitors are doing spec design, find another competitive advantage—for example, you will be cheaper in the long run because you’re not doing lots of spec work, and the quality will be better. So show the client that!
One thing that I’ve done if the situation seems to require it is to give the client the ability to back out for free during the conceptual design phase. However, before I start I want a down payment and at least a verbal commitment that I have the job. They can get their money back if they don’t like the design I’m doing (so they feel more secure about using me) but they rarely do because I put more thought and effort into it as well as show them I value their business. It’s a good compromise in certain cases–not all, but certain ones, at least for my business.
Mark’s views are completely true, spec work hurts creative industries. In May I’ll be writing my exam to become an R.G.D (Registered Graphic Designer). One of the main reasons I’ve wanted to become a member is the association’s strict set of by-laws prohibiting things such as spec-work. In working as an in-house and freelance designer for the last 5+ years, I’ve found the personal relationship you build with a client to be one of the most rewarding aspects of design. These relationships are crucial in finding a real solution to a client’s needs. How can anyone expect to build that kind of relationship by competing on speculative projects?
The problem with your Threadless defense is that you are defending the reason, not the action. In other words, even though you are trying hard not to word it this way, it appears you are saying in Threadless’ case, spec work is okay because the artists want to be part of the Threadless brand.
I happen to believe Ryan’s competition is just that, and most designers here are being overly sensitive and defensive. The fact that most designers are perfectly okay with other forms of “spec work” (i.e. Threadless and, oh, I dunno, the CSS Zen Garden) and not with Ryan’s makes it apparent Ryan should be more defensive when he comes up with these things. I’m sure his earlier posts on outsourcing aren’t helping his case any.
I have two beliefs that make worrying about spec work almost pointless. Some might think I’m off in fantasy-land, but I like it there. :)
1) Businesses looking for quality work understand that a good design requires a deep understanding of the company, industry and maybe even their market. You don’t get that from speculative work—you get people taking their best guess.
There will always be companies looking for quality. There will always be companies looking for freebies. Learn how to attract the ones you want to work with!
2) The market may encourage speculative work, but design is about making a new markets. You still may have to operate in the larger market for a certain amount of time, but designing what needs to happen to convince an audience to change their thinking toward you is *changing* the market.
As designers, we’re all, in my opinion, being paid to try and change the market. So if we’re all at the will of this “market” then we can never do our jobs.
+++++
Start small, avoid speculative work, and do your best, and you will build yourself a good reputation a lot faster than jumping into any scene with a “chance to win all the glory” situation.
I could care less if it’s right or wrong. It’s a waste of time!
@Mark Boulton Thanks for your response, absolutely not suggesting having professional ethics and sticking up for what you believe in is elitist.
The ‘market will regulate’ argument is bullshit. It won’t. Maybe, in a perfect world.
Some people are happy to commit spec work to the nature of creative industries, but once again — bullshit. The problem: most designers don’t truly care about design as a profession, and chose rather, to employ a rogue mentality when decision making, like “ I’m an artist, so piss off “.
Sure, it’s great to get your work noticed, but at what cost. Design is a fantastic profession, not a competitive after-thought. The next time a client scoffs at your hourly rate, blame speculative work.
I think we could argue indefinitely if a particular contest or offering is or isn’t spec work. There seems to be clear cut attributes as written by AIGA, but as we’ve seen in this posting, people are still debating whether Threadless is considered spec work or not…
I’ve had bad experiences with spec work in youth and certainly have had the experience in agencies doing pitches. Certainly those who argue against spec work have great reason to and I agree entirely. I personally will not do any spec work.
Of course, there are those borderline cases, gray areas where it certainly seems like spec work, but given the right conditions it doesn’t seem so bad somehow. I can understand why some people might sway in the other direction. Think of the example with Apple, if they opened up a design competition of sorts…?
Someone commented that internships are like spec work — I don’t think that is true at all. There might be some bad internships out there, but the whole point of interning is to gain experience, meet people in the business and get an internal view of the industry you want to be a part of. You certainly get great things out of it, just not cash. I guess it goes back to defining what “compensation” is for each person.
Ultimately, everyone has to make their own decision as to what they want to do and think hard about why they think it’s okay or not okay. I respect those on both sides who do what they believe in and fight for it. I think our debates and discussions will mold how the market shifts regarding this topic…
@Eric Meyer, @roger wilco
Looking back over the post, I don’t think I made myself clear enough, so apologies for that.
I’m saying Threadless isn’t spec work because of the motivation behind the contribution. The difference, in my view, is one of community.
Threadless is a club of cool kids. But, they don’t keep the cool things to themselves, they sell them, right? By buying Threadless stuff, you’re wanting in to the club. If you’re in, you may want to give back. You may want to contribute. You don’t contribute to a competition, you enter one for completely different motivations (to win a prize, or for personal gain). Although, maybe splitting hairs with myself here, but, maybe if you’re blinded by the brand, you could view entering as contributing, or that any design competition can be centered around community. You may completely disagree, but is that any clearer?
@Matt Henderson
Once again, great response. Your comment regarding Open Source can be considered in the same regard though. With my current involvement in the Drupal community, I’m seeing first hand, every day, the passionate contribution to the project. By and large, it’s not for personal or commercial gain. It’s to contribute. To give back. It’s not spec work, because for the most part, the contribution is for the good of the greater whole, not individual compensation. Contributors aren’t competing for the promise of anything.
@everyone
Thanks for the comments so far. It’s refreshing to see that intelligent, considered debate can happen without in-fighting, bitching and getting personal.
Now, with regards to design competitions, you know, I’m happy to say that my position on this, following this intelligent discussion — and thank you for that everyone — is not as nearly as black and white as it was yesterday. To judge brands on individual merit, one spec, one not, is indeed dangerous (thanks @Lea). The power of brand can blind design ethics. And, contributing can be seen as spec work, or not. Is that a complete cop-out? Am I talking complete crap? Probably. It’s been a long day.
Considering the Threadless analogy again for a moment, another important point reason why it’s different from any other spec work competition is that there isn’t only one winner, and so ultimately there is no reason to assume that your effort will be in vain. Compare it to a contest to design a t-shirt, where one design wins and the rest lose; a Threadless design will ‘win’ regardless of the number of competitors based on how many people like it — it’s a far more egalitarian system.
Ben, all Threadless does is hold the contest in perpetuity, as if it was more than one contest. There are way more entries than there ever will be winning shirts. Whether or not someone enters or feel it’s “in vain” is completely subjective. With this logic, if all Carsonified did was hold their slide contest _forever_ and gave more prizes instead of just one, it’s not spec?
Bares repeating: placing _value_ over one brand over the other is dangerous and should not be used in anyway to define what is or is not spec.
The only way spec work will ever end (and it won’t) is if clients realize that by using spec methods they are recieveing design work that will harm their bottom line.
There is okay design that won’t affect anything, there is great design that will lead to sales, and there is bad design which will hurt sales. Spec work breeds bad design and hurts sales.
“The best work comes from uncertainy and it is this uncertainty that drives the ‘speculative pitching’ work ethos.”
No way! You have these sites dedicated to spec work or people posting on craigslist for free samples and pay upon acceptance… No quality design comes from this type of thing. First of all most of the people working on spec basis aren’t exactly quality designers. Secondly, the fact that everyone knows they are competing against droves of other designers is not exactly a catalyst for great design. If anything people are going to put as little time and effort into designing on spec since there is almost no chance if winning anyway. Then to top it off the people posting the projects aren’t art directors or designers. These contests essentially end up turing into a bunch of unskilled “designers” being art directed by people who took an art class once in high school fourteen years ago.
So, this is bad news all around. The designers either don’t get paid because the did not “win”. The “winner” gets paid peanuts because no one posting spec work ever has a budget to start with. Finally people are essentially paying people a few bucks to ruin their business image since they are getting sh!t quality work.
I’m not sure whether the practice will ever become the norm, especially with so many vociferious voices against it; however, I’m of the opinion that there will always be clients who’ll want to get something for as cheap as possible — or rather on their terms — and suppliers who are willing to do it for them.
Taking Lea‘s example, clients will either understand the situation i.e. you don’t get something for nothing, or disregard the value of the design work — whether it be because spec work is common practice in other fields, as Mark points out, or because they are playing the exploitation card — and walk away from the deal until they can find someone who fits their terms.
Talking about vociferous voices against, David Carson’s comments during the “]SWSW No Spec debate are interesting. He believes that designers who have previously done no spec work for notorious web brands that dabble in this area are, or will be, ostrisised from the credible, professional design community. Perhaps this dishonourable charge will sway future design students away from doing spec work; perhaps it will creative two more pronounced sides in the no spec debate.
Whether Carsonified’s compeition is no spec work is clearly a matter of opinion. It’s clear from this and [many] other debates on the topic that no spec work is not a black and white issue; we’ll still be debating it for yearsto come and this is why I think such practice won’t become the norm.
I think spec work is really damaging when it requires the designer to invest a large amount of time and effort, and in essence treat the project just like he/she would if it was paid for because it replaces the demand for non-spec work.
I can personally draw a line between that kind of spec work and a playful competition like carsonified’s, which does nothing but provide an opportunity to be creative, expressive and to just have fun. It’s something a designer might have a bit of a blast with, and spend no more than an hour or two on, perhaps on his/her day off.
I think it all boils down to how the competition is percieved. If a designer feels the need to enter to reap some kind of reward, and for that reason treats the competition just like a paid for brief, then it’s missing the point, and is damaging. If a designer treats the competition as an opportunity to have fun then it’s not damaging.
It’s the responsibility of the people who run these competitions that they package them like that. I take my hat off to carsonified for being pretty much on the mark in that respect.
I’m not too sure design competitions can be correctly classified as spec work. But I take a strong stance that the practice of speculative work harms business.
One thing interesting about spec work… No details are usually provided about design preferences, style, likes and dislikes, etc. The designer is working blind. How can you meet a clients needs with no feedback, so idea of what they want? It’s doesn’t matter how good you are. The final selection will be made based on preferences you had no idea existed.
OK, it was not such a big deal, I agree. But an all-important detail: only after the uproar created by their post did Carsonified throw in a free pass for the conference. So not a competition to start with.
So, Carsonified asked people to work for what reason exactly? They already had a design to use (and their designer is a mighty good one, if I may say so). They asked for a new design just because they could and I believe that’s the evil that drives demand for spec work.
I Ryan’s a nice guy and all, and I do like his experimentation with the way he promotes his business. To his credit, most times it works out really well. And what’s even more important, in the rare cases when it doesn’t work out, he’s the first to step in and take the blame.
So, in the specific case, I just disagree with the way it was done, setting somewhat of a wrong example on how to ask the community for a contribution.
this post is flawless i have the same opinion but i am unbalanced and more weighted towards the positive side of spec,i think so with the darkness of unemployment in the whole industry it gives some sort of support to the individuals.